
Crazy KSK
Tsunami Cartel
97
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Posted - 2015.11.16 01:06:42 -
[1] - Quote
Some unsorted thoughts
Camera zoom speed in orbit camera is far slower then it was before, it should be changed back to how it was
Move speed in tactical camera is too fast makes it hard to control actually I got used to it its fine now just when trying to get close to something it feels too fast, but I think that will be solved once a more obvious way to go into orbit camera on another ship is added
Rotation of the tactical camera should be centered around the view port and not around an arbitrary point in space, just feels weird Edit: Oh it changes depending on the distance to your ship while not actually centered on your ship but on a random point around it The tactical camera should only be centered around a point is space when that point is a ship or when I just zoomed out into tactical
The orbit camera goes really far away from ship when warping with a ship that has high warp speed (this might also be exacerbated by flying a small ship like a shuttle)
When zooming in on your ship from tactical into orbit the camera zooms to the closest zoom level
The transition points for zooming into tactical and into orbit are not at the same distance, they should be however
Using LMB+RMB to zoom does not let you transition between tactical and orbital,
I feel like that while in tactical view a double click on an object should perform "look at" instead of making my ship approach, yes alt+click does that but its also about not accidentally moving my ship without noticing
When looking at a small object like a drone and then looking at another small drone like object that is far away, the camera transition is quite slow
A "go back to your own ship" button is missing
I feel like the orbit camera should be more like a "scenic filter" option and the tactical camera should be standard and used at all zoom levels and just have a "free movement" option
Look at doesn't work outside of 250km even though I can get my camera there manually
Camera rotation should be true to the mouse cursor, right now it is slower, also maybe just freeze the cursor in place when moving so it doesn't end up in the corner of the screen
While in tactical putting the cursor over an object and then zooming in should zoom in to that object without moving the mouse off of the object
The square around the tactical overlay is very obvious now and not a bit prettier, also the you can see the pixel on the white part, not pretty either
The first person zoom should be a lot smoother
"Look at" in first person mode should align the ship to that object without accelerating
Quote CCP Fozzie:
... The days of balance and forget are over.
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